![]() Not only does cheating affect other players, but it has a noticeable effect on the game developer’s bottom line: if people are winning without using the in-game economies and in-app purchases, there’s no reason to buy items that will enhance their chances to win. The team goes further, saying that the warning is not a “one time thing,” but part of a continuing initiative to safeguard all its games and players going forward. The team considers using bot and mods as cheating, and “strongly encourage” players to take those types of apps off of their devices. “As part of our Fair Play policy, players using prohibited 3rd party software will face disciplinary action, including but not limited to: permanent ban.” “The goal? Provide a level playing field for everyone,” writes the developer. In a blog post today, Supercell reminded its player base that cheating would not be tolerated, as the dev team was stepping up its commitment to Fair Play, the initiative it uses to thwart and otherwise ban cheaters from ruining the game experience for everyone. Some tweaks and mods allow players to seem active on Clash of Clans even when they’re not (helping defend against in-game attacks), while others will give shady players extra in-game currency without paying for them. That’s a ton of people playing these games, and - as they’re highly competitive - there are also a fair number who use various third-party apps and bots to win by cheating. Long-running Clash of Clans is estimated to bring in $1.2 million per day, while Clash Royale, out just last month, has already topped that with an estimated $1.5 million per day and an estimated 52,500 daily installs of the newer hit mobile title.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |